Entropy of Emptiness:  Cosmogonic Narrative as Way of Dis-Paracolonization
Entropy of Emptiness: Cosmogonic Narrative as Way of Dis-Paracolonization
2023.11.24~2024.02.25
10:00 - 17:00
The Kuandu Biennale: Indi-Genesis Time II
The Entropy of Emptiness: Cosmogonic Narrative as Way of Dis-ParaFascisoid
Curator: Huang Chien-Hung

Artists: Anton Vidokle, Li Yi-Fan, Chen Chieh-Jen
The Kuandu Biennale: Indi-Genesis Time II
Curator: Huang Chien-Hung

The Entropy of Emptiness: Cosmogonic Narrative as Way of Dis-ParaFascisoid
Artists: Anton Vidokle, Li Yi-Fan, Chen Chieh-Jen
Curatorial Statement
“Rather being in the field of emptiness, the actualinstant of time is infinite because of ‘time.’
Therefore, all moments are contained within actualinstant moments. Only as the infinite one at all moments by entry, the actualinstant moment is able to build an absolute time.
There must be simultaneity between the moment of fantasy and reality.
Thus, the essence of ‘time’ lies within this.” [1]
When a biennial is forced to reconsider the primary marker attached to it –– time, we attempt to ask how the biennial copes with “temporal” genesis, meaning “Indi-Genesis Time.” Moreover, if the biennial aims to understand our contemporary life situations through a certain artistic development and research, then the questions that follow are, why look at artworks, why gaze, and why experience exhibitions, or, in other words, “why are we here?” We often approach art with hesitations about the world and our own circumstances, along with a curiosity that emerges alongside these hesitations, in hopes of exploring new spaces and the potential for mobility. These entail exploring the unknown spaces of consciousness, the uncharted connections with the world, and new agencies of awareness - in simple terms, “spiritual life.” The “spiritual life” required today is not a single world but a “self-space” (world making) [2] capable of opening up various sensory approaches, organizational methods, and imagination, opposing the world connection that more and more homogenization and one-sidedness. Because this homogeneous one-sided connection amasses an unprecedented amount and density of information, our existing cognition and consciousness implode, collapse, and disintegrate like entering a black hole. Therefore, the contemporary era we find ourselves in urges us to imagine, create, and organize various “spiritual lives” (rhizome) with three-dimensional spaces, and this is how “art” gains its contemporary significance. Artists demonstrate and propose various narratives and methodologies of “world-making” via projects and practices, and the flow and transformation of knowledge, information, and data link the practice of “world-making” to the personal experience and consciousness (inner “cultivation”) of the “viewer.” Hence, the discourse is the explanation of the process descriptions and overlay methods. This exhibition project aims to emphasize the necessity of world-making and inner cultivation with “emptiness,” expanding the spiritual space. “Entropy of emptiness” is the “negentropy” that creates and operates the world, resolving the violence imposed by colonization and, in doing so, preserving and reproducing lives.

What exactly did “nothingness” on the Yasujirō Ozu’s tombstone at Engaku-ji Temple leave for the 20th century that remains a mystery to this day? Ozu’s later films, with an exceedingly simple and consistent approach, depict the relationships in post-war families and the state of collapsed relationships. Each daily and tranquil “expression” portrait turns relationship affairs into rituals, and then lets the ritual disappear in a prose-like daily routine. Through these rituals, these everyday lives are represented as a collective spirit. The individuals and their daily routines [3] in his films merge into a “non-judgment” state. Ozu doesn’t place further judgments on the plot and imagery. In this state of ritual, Ozu focuses on an aesthetic judgment that detaches itself from value judgments. Regardless of encountering any events, the actors’ expressions remain at the basic response level, not echoing the plot or context of the event for a special performance. In other words, their expressions present a state of “non-intention” such as an empty scene can be found in an establishing shot, making individual expressions pieces of scenery in human society. This is a situation not rooted in Western philosophy, a situation of “the absolute” or “degree zero.” As such images focus on the post-war Japanese social living conditions, with stable and repetitive framings such as nearly static close-ups of faces, empty shots of postures, still lifes and landscapes, as well as the deliberate filtration of various plots and performative tricks. Ozu applies all of them to shape a cinematic narrative of “emptiness.” The moment of the atomic explosion results in a state of death where “entropy” returns to zero, and the way that Ozu interprets the lives of the Japanese people after the atomic bombing is to minimize the “entropy,” allowing characters in an almost “empty” state to face the gradual disorder of human life.

Nearly thirty years later, in the third installment of “Mobile Suit Gundam,” it is depicted that a “psycommu” occurrs between Lalah Sun, Char Aznable, and Amuro Ray when Lalah is attacked by the Gundam beam saber to protect Char. She leaves a last message to Amuro, saying, “One day, people will be able to dominate time... Amuro, I saw time! ( and I don’t know when it will overlap).” The narrative of Gundam, from the earliest TV series and three compilation films, began with the dialectical axis of young protagonists entering the world’s struggle, which is initiated by the anti-colonial military operations of the colonial Newtypes (Principality of Zeon) against the colonial empire (Earth Federation). (Whether authoritarian colonial regimes or anti-colonial military regimes will all lead to fascism.) The ideal foreseen by Lalah is almost the challenge that the final confrontation scene in each Gundam series faces: whether the “evolution” facilitated by artificial intelligence will accelerate the extinction of the other to complete a utopia of a single species, or expand and accelerate the communication network of multiple species? The main ability after the evolution of Newtypes is “psycommu,” which, as the conflict develops and tenses up, leads to two forces: one is to capture the enemy’s motion and eliminate it rapidly, and the other is the love directed by conscious connections. The epic narrative of Gundam is not only an endless dilemma between these two forces, but also a transcendence after mutual destruction again and again.

The state of Ozu to the “post-war” situation, is like the response of Chishū Ryū in “An Autumn Afternoon.” After attending his daughter’s wedding, he went to a bar and the owner asked, “Coming back from a funeral?” “Hmm, you could say that” he answered. In other scenes, he smiles when he hears the “Warship March,” right up to the wry smile when he hears “Japan lost!” from a middle-aged office worker at the next table by mocking Jewel Voice Broadcast. As if he is lost in the “state of the world.” Besides, the comprehensive and diverse “opposition” that Yoshiyuki Tomino faces, reveals whether colonialists or the colonized could both fall into a “fascisoid,” with only young pilots still in doubt about the meaning of war, seeking “justice” in the cracks of the transcendent world. However, “Neon Genesis Evangelion” presents another type of apocalyptic narrative for human beings, placing the issue of “justice” within the enigma of the “Human Instrumentality Project.” Although not explicitly explained by the original creator, Hideaki Anno, the “Angels” responsible for the “Impact” on cleansing the human world are highly likely an AI entities autogenously propagated by the machine realm through quantum aggregation. In other words, the impact causing significant changes on Earth has evolved from external and natural factors to organic-generated machines, launching a “counterattack” on the human realm. By contrast, the “Human Instrumentality Project” planned by SEELE aims to synthesize humans into singular god-like entities with the assistance of EVA.

Therefore, as the narrative of “Neon Genesis Evangelion” progresses through the four-episode “Rebuild of Evangelion” film series, it becomes even clearer that the “Angels” represent a theological prototype of a certain fascism, as they engage in indiscriminate extermination actions by machine generation. The NERV, led by Gendo Ikari, becomes a sublime archetype of patriarchy under SEELE’s scheme, and intends to elevate humans to “superior humans.” The young pilot, in turn, manifests various neuroses, schizophrenia, and autism under the dual pressures of theocracy and patriarchy, speaking within the crack between life and death “until one day, reshape the self.” (“Evangelion: 3.0 You Can (Not) Redo”) We can observe a human narrative developed by directors Yasujirō Ozu, Yoshiyuki Tomino, and Hideaki Anno that demonstrates that a fascisoid is not an outcome of a specific historical stage or political organization but a relational mode of power with violence within human society or the human world. With the advent of digital and internet technologies, this relational mode is in a more fluid and fragmented development. In these classic fictions, we also can see their constant questioning and concerns about “resisting oppression” and “resolving paranoia.” Yasujirō Ozu’s response is an “emptiness” from the concepts of “equality of all things” and “simultaneity,” as well as an attitude of “emptiness.” Yoshiyuki Tomino represents moments of “emptiness” that occur in the form of events behind a sort of repetitive struggle. Hideaki Anno in his case expresses an unknown and schizophrenia of “emptiness.”

In other words, whether it is the attitude of “emptiness,” the moment of “emptiness,” or the unknown of “emptiness,” all of them respond to the fascisoid within the development of colonial modernity. Enabling “emptiness,” such a unique mode of thought in Asia, to historically coexist with fascisoid in special survival methods and status. Furthermore, “emptiness” and “colonization” will be pushed into an indistinguishable “pre-individual” state by the narrative of capitalist modernity, or rather, a state of “pre-individual intensity.” However, this pre-individual intensity cannot be simplified as the history before certain individualization. On the contrary, this pre-individual intensity often emerges in order to transcend colonial modernity. Therefore, this “pre” has a cosmic meaning of “urgrund,” that is, the production towards an alternative world. “Emptiness” as a method of alternative world production with dis-paracolonization is a creation of the energy operation of “negentropy.” The exhibition “Entropy of Emptiness: Cosmogonic Narrative as Way of Dis-Paracolonization” begins with the state of pre-individualization (para-fascisoid) and trauma recovery as a starting point. Through the artworks, it aims to examine the “negentropy” developed from various thought modes of “emptiness” and how these shape various narratives of world production, becoming a dis-paracolonization event.
Curatorial Statement
“Rather being in the field of emptiness, the actualinstant of time is infinite because of ‘time.’
Therefore, all moments are contained within actualinstant moments. Only as the infinite one at all moments by entry, the actualinstant moment is able to build an absolute time.
There must be simultaneity between the moment of fantasy and reality.
Thus, the essence of ‘time’ lies within this.” [1]
When a biennial is forced to reconsider the primary marker attached to it –– time, we attempt to ask how the biennial copes with “temporal” genesis, meaning “Indi-Genesis Time.” Moreover, if the biennial aims to understand our contemporary life situations through a certain artistic development and research, then the questions that follow are, why look at artworks, why gaze, and why experience exhibitions, or, in other words, “why are we here?” We often approach art with hesitations about the world and our own circumstances, along with a curiosity that emerges alongside these hesitations, in hopes of exploring new spaces and the potential for mobility. These entail exploring the unknown spaces of consciousness, the uncharted connections with the world, and new agencies of awareness - in simple terms, “spiritual life.” The “spiritual life” required today is not a single world but a “self-space” (world making) [2] capable of opening up various sensory approaches, organizational methods, and imagination, opposing the world connection that more and more homogenization and one-sidedness. Because this homogeneous one-sided connection amasses an unprecedented amount and density of information, our existing cognition and consciousness implode, collapse, and disintegrate like entering a black hole. Therefore, the contemporary era we find ourselves in urges us to imagine, create, and organize various “spiritual lives” (rhizome) with three-dimensional spaces, and this is how “art” gains its contemporary significance. Artists demonstrate and propose various narratives and methodologies of “world-making” via projects and practices, and the flow and transformation of knowledge, information, and data link the practice of “world-making” to the personal experience and consciousness (inner “cultivation”) of the “viewer.” Hence, the discourse is the explanation of the process descriptions and overlay methods. This exhibition project aims to emphasize the necessity of world-making and inner cultivation with “emptiness,” expanding the spiritual space. “Entropy of emptiness” is the “negentropy” that creates and operates the world, resolving the violence imposed by colonization and, in doing so, preserving and reproducing lives.

What exactly did “nothingness” on the Yasujirō Ozu’s tombstone at Engaku-ji Temple leave for the 20th century that remains a mystery to this day? Ozu’s later films, with an exceedingly simple and consistent approach, depict the relationships in post-war families and the state of collapsed relationships. Each daily and tranquil “expression” portrait turns relationship affairs into rituals, and then lets the ritual disappear in a prose-like daily routine. Through these rituals, these everyday lives are represented as a collective spirit. The individuals and their daily routines [3] in his films merge into a “non-judgment” state. Ozu doesn’t place further judgments on the plot and imagery. In this state of ritual, Ozu focuses on an aesthetic judgment that detaches itself from value judgments. Regardless of encountering any events, the actors’ expressions remain at the basic response level, not echoing the plot or context of the event for a special performance. In other words, their expressions present a state of “non-intention” such as an empty scene can be found in an establishing shot, making individual expressions pieces of scenery in human society. This is a situation not rooted in Western philosophy, a situation of “the absolute” or “degree zero.” As such images focus on the post-war Japanese social living conditions, with stable and repetitive framings such as nearly static close-ups of faces, empty shots of postures, still lifes and landscapes, as well as the deliberate filtration of various plots and performative tricks. Ozu applies all of them to shape a cinematic narrative of “emptiness.” The moment of the atomic explosion results in a state of death where “entropy” returns to zero, and the way that Ozu interprets the lives of the Japanese people after the atomic bombing is to minimize the “entropy,” allowing characters in an almost “empty” state to face the gradual disorder of human life.

Nearly thirty years later, in the third installment of “Mobile Suit Gundam,” it is depicted that a “psycommu” occurrs between Lalah Sun, Char Aznable, and Amuro Ray when Lalah is attacked by the Gundam beam saber to protect Char. She leaves a last message to Amuro, saying, “One day, people will be able to dominate time... Amuro, I saw time! ( and I don’t know when it will overlap).” The narrative of Gundam, from the earliest TV series and three compilation films, began with the dialectical axis of young protagonists entering the world’s struggle, which is initiated by the anti-colonial military operations of the colonial Newtypes (Principality of Zeon) against the colonial empire (Earth Federation). (Whether authoritarian colonial regimes or anti-colonial military regimes will all lead to fascism.) The ideal foreseen by Lalah is almost the challenge that the final confrontation scene in each Gundam series faces: whether the “evolution” facilitated by artificial intelligence will accelerate the extinction of the other to complete a utopia of a single species, or expand and accelerate the communication network of multiple species? The main ability after the evolution of Newtypes is “psycommu,” which, as the conflict develops and tenses up, leads to two forces: one is to capture the enemy’s motion and eliminate it rapidly, and the other is the love directed by conscious connections. The epic narrative of Gundam is not only an endless dilemma between these two forces, but also a transcendence after mutual destruction again and again.

The state of Ozu to the “post-war” situation, is like the response of Chishū Ryū in “An Autumn Afternoon.” After attending his daughter’s wedding, he went to a bar and the owner asked, “Coming back from a funeral?” “Hmm, you could say that” he answered. In other scenes, he smiles when he hears the “Warship March,” right up to the wry smile when he hears “Japan lost!” from a middle-aged office worker at the next table by mocking Jewel Voice Broadcast. As if he is lost in the “state of the world.” Besides, the comprehensive and diverse “opposition” that Yoshiyuki Tomino faces, reveals whether colonialists or the colonized could both fall into a “fascisoid,” with only young pilots still in doubt about the meaning of war, seeking “justice” in the cracks of the transcendent world. However, “Neon Genesis Evangelion” presents another type of apocalyptic narrative for human beings, placing the issue of “justice” within the enigma of the “Human Instrumentality Project.” Although not explicitly explained by the original creator, Hideaki Anno, the “Angels” responsible for the “Impact” on cleansing the human world are highly likely an AI entities autogenously propagated by the machine realm through quantum aggregation. In other words, the impact causing significant changes on Earth has evolved from external and natural factors to organic-generated machines, launching a “counterattack” on the human realm. By contrast, the “Human Instrumentality Project” planned by SEELE aims to synthesize humans into singular god-like entities with the assistance of EVA.

Therefore, as the narrative of “Neon Genesis Evangelion” progresses through the four-episode “Rebuild of Evangelion” film series, it becomes even clearer that the “Angels” represent a theological prototype of a certain fascism, as they engage in indiscriminate extermination actions by machine generation. The NERV, led by Gendo Ikari, becomes a sublime archetype of patriarchy under SEELE’s scheme, and intends to elevate humans to “superior humans.” The young pilot, in turn, manifests various neuroses, schizophrenia, and autism under the dual pressures of theocracy and patriarchy, speaking within the crack between life and death “until one day, reshape the self.” (“Evangelion: 3.0 You Can (Not) Redo”) We can observe a human narrative developed by directors Yasujirō Ozu, Yoshiyuki Tomino, and Hideaki Anno that demonstrates that a fascisoid is not an outcome of a specific historical stage or political organization but a relational mode of power with violence within human society or the human world. With the advent of digital and internet technologies, this relational mode is in a more fluid and fragmented development. In these classic fictions, we also can see their constant questioning and concerns about “resisting oppression” and “resolving paranoia.” Yasujirō Ozu’s response is an “emptiness” from the concepts of “equality of all things” and “simultaneity,” as well as an attitude of “emptiness.” Yoshiyuki Tomino represents moments of “emptiness” that occur in the form of events behind a sort of repetitive struggle. Hideaki Anno in his case expresses an unknown and schizophrenia of “emptiness.”

In other words, whether it is the attitude of “emptiness,” the moment of “emptiness,” or the unknown of “emptiness,” all of them respond to the fascisoid within the development of colonial modernity. Enabling “emptiness,” such a unique mode of thought in Asia, to historically coexist with fascisoid in special survival methods and status. Furthermore, “emptiness” and “colonization” will be pushed into an indistinguishable “pre-individual” state by the narrative of capitalist modernity, or rather, a state of “pre-individual intensity.” However, this pre-individual intensity cannot be simplified as the history before certain individualization. On the contrary, this pre-individual intensity often emerges in order to transcend colonial modernity. Therefore, this “pre” has a cosmic meaning of “urgrund,” that is, the production towards an alternative world. “Emptiness” as a method of alternative world production with dis-paracolonization is a creation of the energy operation of “negentropy.” The exhibition “Entropy of Emptiness: Cosmogonic Narrative as Way of Dis-Paracolonization” begins with the state of pre-individualization (para-fascisoid) and trauma recovery as a starting point. Through the artworks, it aims to examine the “negentropy” developed from various thought modes of “emptiness” and how these shape various narratives of world production, becoming a dis-paracolonization event.
Footnotes
[1].Nishitani Keiji, “What is Religion?” (Translated by Chen Yibiao and Wu Cuihua), Linking Publishing, 2011 (1961): p 191.

[2]."World making" refers to how individuals, through their sensory power coming from the experiences and events, as well as power of imagination, reconstruct the relationship between perception, knowledge and information, to create their own worlds. The construction and connections within this personal world must necessarily include the imagination and extension that support one’s life, making it a self-individualized ecosystem.

[3].Refer to Yoshishige Yoshida, "End of Repetition and Variation: An Autumn Afternoon" in "Ozu’s Anti-Cinema" (translated by Zhou Yiliang), World Publishing, 2015 (1998): 208-220.
Footnotes
[1].Nishitani Keiji, “What is Religion?” (Translated by Chen Yibiao and Wu Cuihua), Linking Publishing, 2011 (1961): p 191.

[2]."World making" refers to how individuals, through their sensory power coming from the experiences and events, as well as power of imagination, reconstruct the relationship between perception, knowledge and information, to create their own worlds. The construction and connections within this personal world must necessarily include the imagination and extension that support one’s life, making it a self-individualized ecosystem.

[3].Refer to Yoshishige Yoshida, "End of Repetition and Variation: An Autumn Afternoon" in "Ozu’s Anti-Cinema" (translated by Zhou Yiliang), World Publishing, 2015 (1998): 208-220.
About the Artists
Anton Vidokle
Anton Vidokle is an artist and editor of e-flux journal. He was born in Moscow and lives in New York and Berlin. Vidokle’s work has been exhibited internationally at Documenta 13 and the 56th Venice Biennale. Vidokle’s films have been presented at Bergen Assembly, Shanghai Biennale, Berlinale International Film Festival, Forum Expanded, Gwangju Biennale, Center Pompidou, Tate Modern, Garage Museum, Istanbul Biennial, Haus der Kulturen der Welt, Tensta Konsthall, Blaffer Art Museum, Stedelijk Museum, Lincoln Center, MMCA Seoul , the Latvian Center for Contemporary Art, and others.
About the Artists
Anton Vidokle
Anton Vidokle is an artist and editor of e-flux journal. He was born in Moscow and lives in New York and Berlin. Vidokle’s work has been exhibited internationally at Documenta 13 and the 56th Venice Biennale. Vidokle’s films have been presented at Bergen Assembly, Shanghai Biennale, Berlinale International Film Festival, Forum Expanded, Gwangju Biennale, Center Pompidou, Tate Modern, Garage Museum, Istanbul Biennial, Haus der Kulturen der Welt, Tensta Konsthall, Blaffer Art Museum, Stedelijk Museum, Lincoln Center, MMCA Seoul , the Latvian Center for Contemporary Art, and others.
Li Yi-Fan
Since 2019, Li Yi Fan has been continuously exploring the aspects of tool for image production. Starting with a focus on "game engines" and "real-time image," he strives to develop a set of image-making tools owned by the artist himself, enabling a more intuitive approach to creating narrative images. Li Yi Fan is deeply engaged with the aesthetic context of machinima, which serves as a foundation for reshaping the procedure in image-making and transforming the process of animation creation. Furthermore, he delves into the way of manipulating virtual spaces that being able to transform the possibilities in image production.
Li Yi-Fan
Since 2019, Li Yi Fan has been continuously exploring the aspects of tool for image production. Starting with a focus on "game engines" and "real-time image," he strives to develop a set of image-making tools owned by the artist himself, enabling a more intuitive approach to creating narrative images. Li Yi Fan is deeply engaged with the aesthetic context of machinima, which serves as a foundation for reshaping the procedure in image-making and transforming the process of animation creation. Furthermore, he delves into the way of manipulating virtual spaces that being able to transform the possibilities in image production.
Chen Chieh-Jen
Born in 1960 in Taoyuan, Taiwan, Chen Chieh-Jen currently lives and works in Taipei, Taiwan. Since 1996, he has collaborated with unemployed laborers, day workers, migrant workers, foreign spouses, unemployed youth and social activists. Together, they have occupied capitalist-owned factories, slipped into areas cordoned off by the law, and utilized discarded materials to build sets for his video productions. In order to visualize contemporary reality and a people’s history obscured by neoliberalism, Chen embarked on a series of video projects in which he used strategies he calls “re-imagining, re-narrating, re-writing and re-connecting” to further his goal of generating dissent and starting a second wave movement. Starting in 2010, Chen began actively focusing on the fact that many people around the world have been reduced to working temporary jobs and lost sense of existence due to and lost sense of existence due to the corporatocracy’s pervasive control technology. Chen calls this universal situation “global imprisonment” or “at-home exile.” Based on these ruminations, Chen has considered how pervasive control technology can be qualitatively changed by transforming desire with alternative forms of desire and detoxifying illusion with māyā.
Chen Chieh-Jen
Born in 1960 in Taoyuan, Taiwan, Chen Chieh-Jen currently lives and works in Taipei, Taiwan. Since 1996, he has collaborated with unemployed laborers, day workers, migrant workers, foreign spouses, unemployed youth and social activists. Together, they have occupied capitalist-owned factories, slipped into areas cordoned off by the law, and utilized discarded materials to build sets for his video productions. In order to visualize contemporary reality and a people’s history obscured by neoliberalism, Chen embarked on a series of video projects in which he used strategies he calls “re-imagining, re-narrating, re-writing and re-connecting” to further his goal of generating dissent and starting a second wave movement. Starting in 2010, Chen began actively focusing on the fact that many people around the world have been reduced to working temporary jobs and lost sense of existence due to and lost sense of existence due to the corporatocracy’s pervasive control technology. Chen calls this universal situation “global imprisonment” or “at-home exile.” Based on these ruminations, Chen has considered how pervasive control technology can be qualitatively changed by transforming desire with alternative forms of desire and detoxifying illusion with māyā.
Introduction of Curator
Huang Chien-Hung
Director of Kuandu Museum of Fine Arts, Taipei University of the Arts
Director of Graduate Institute of Trans-Disciplinary Arts, Taipei University of the Arts
Art Curator

Also as cinema critics, and the critics for the contemporary art and the spectacle. Translator in Chinese of the books of G. Deleuze, J. Baudrillard and of J. Rancière. Publication : An Independent Discourse at 2010,Smile of Montage at 2013,Fragments on Paracolonial at 2019.Since 2007, work as curator, Exhibition of History of Asia Exhibitions, Discordant Harmony in Seoul at 2015,Discordant Harmony in Hiroshima and Taipei, Trans-Archiving at 2016, Discordant Harmony in Beijing at 2017, Trans-Justice: Para-Colonial@Technology in MOCA Taipei at 2018.Co/Inspiration in Catastrophes in MOCA Taipei at 2019, May Co-sensus: Demo-stream in Democracy in KdMoFA at 2020.
Introduction of Curator
Huang Chien-Hung
Director of Kuandu Museum of Fine Arts, Taipei University of the Arts
Director of Graduate Institute of Trans-Disciplinary Arts, Taipei University of the Arts
Art Curator

Also as cinema critics, and the critics for the contemporary art and the spectacle. Translator in Chinese of the books of G. Deleuze, J. Baudrillard and of J. Rancière. Publication : An Independent Discourse at 2010,Smile of Montage at 2013,Fragments on Paracolonial at 2019.Since 2007, work as curator, Exhibition of History of Asia Exhibitions, Discordant Harmony in Seoul at 2015,Discordant Harmony in Hiroshima and Taipei, Trans-Archiving at 2016, Discordant Harmony in Beijing at 2017, Trans-Justice: Para-Colonial@Technology in MOCA Taipei at 2018.Co/Inspiration in Catastrophes in MOCA Taipei at 2019, May Co-sensus: Demo-stream in Democracy in KdMoFA at 2020.
Works Introduction
Anton Vidokle, Citizens of the Cosmos (2019). HD video, color, sound. 30'19'' . Japanese with English subtitles.
Citizens of the Cosmos is a new film by Anton Vidokle based on the manifesto of Biocosmism, written by Alexander Svyatogor in 1922. Shot on locations in Tokyo and Kiev, in collaboration with a group of amateur actors, volunteers and extras, the film presents an imagined community voicing historical desires of Cosmism—immortality, resurrection of the dead and interplanetarism—all set in everyday life in contemporary Japan. Using urban shrines, cemeteries, a crematorium, tatami rooms, a bamboo forest, an industrial gas plant and city streets as an open air stage, the film gradually narrates the text of the biocosmist manifesto while presenting a sequence of dream-like tableaus, featuring rejuvenation through blood transfusion, funerary processions and demonstrations, the Danse Macabre, the cremation bone picking ceremony (骨上げ), attempts to communicate with the dead using stethoscopes, and a theremin orchestra recital, among other scenes. Set to an original music score composed by Alva Noto, Citizens of the Cosmos is an experiment in defamiliarisation: a speculative test of the universality implicit in Cosmism’s premise when projected onto another language, geography, tradition and culture.
Works Introduction
Anton Vidokle, Citizens of the Cosmos (2019). HD video, color, sound. 30'19'' . Japanese with English subtitles.
Citizens of the Cosmos is a new film by Anton Vidokle based on the manifesto of Biocosmism, written by Alexander Svyatogor in 1922. Shot on locations in Tokyo and Kiev, in collaboration with a group of amateur actors, volunteers and extras, the film presents an imagined community voicing historical desires of Cosmism—immortality, resurrection of the dead and interplanetarism—all set in everyday life in contemporary Japan. Using urban shrines, cemeteries, a crematorium, tatami rooms, a bamboo forest, an industrial gas plant and city streets as an open air stage, the film gradually narrates the text of the biocosmist manifesto while presenting a sequence of dream-like tableaus, featuring rejuvenation through blood transfusion, funerary processions and demonstrations, the Danse Macabre, the cremation bone picking ceremony (骨上げ), attempts to communicate with the dead using stethoscopes, and a theremin orchestra recital, among other scenes. Set to an original music score composed by Alva Noto, Citizens of the Cosmos is an experiment in defamiliarisation: a speculative test of the universality implicit in Cosmism’s premise when projected onto another language, geography, tradition and culture.
Li Yi-Fan, Save As (2023). Virtual Reality (VR), Random rotation.
The artist Li Yi Fan reassembles narratives with facial motion capture segments from the past few years. In this VR work, the audience finds themselves in the ruins of an exhibition space, listening to the character's endless muttering that compels the audience to re-contemplate themes of dilapidation, abandonment, and memory within the digital realm.
Li Yi-Fan, Save As (2023). Virtual Reality (VR), Random rotation.
The artist Li Yi Fan reassembles narratives with facial motion capture segments from the past few years. In this VR work, the audience finds themselves in the ruins of an exhibition space, listening to the character's endless muttering that compels the audience to re-contemplate themes of dilapidation, abandonment, and memory within the digital realm.
Li Yi-Fan, howdoyouturnthison (2021).
Single channel video, 16'31''.
The artist Li Yi Fan has constructed, based on his own life experiences, a rooftop balcony scene reminiscent of the common sight in Taipei's old apartments. Also, he has created a white-faced nude metahuman out of his personal image. With a VR headset and controllers, the artist himself enters the scene to manipulate the metahuman, narrating a story about the paradigm of metahuman.

In the video, one can observe the metahuman makes the childhood memories, the history of animation, and virtual metahuman intersected within a narrative context that can be either related or unrelated. In muttering, it explores topics like the facial expression standard established by Faceshift company, the way to purchase digital bodies in the online marketplace, and the trending postures of metahuman. Additionally, it explores the methods of controlling virtual bodies in games, robotics, and game engines through the use of WSAD keys on keyboard, a mouse, or virtual controllers.

Linked to Li Yi Fan's reflections on image-making tools and animation technology, the content of his video consistently revisits the limitation of controlling the virtual world by reality.
Li Yi-Fan, howdoyouturnthison (2021).
Single channel video, 16'31''.
The artist Li Yi Fan has constructed, based on his own life experiences, a rooftop balcony scene reminiscent of the common sight in Taipei's old apartments. Also, he has created a white-faced nude metahuman out of his personal image. With a VR headset and controllers, the artist himself enters the scene to manipulate the metahuman, narrating a story about the paradigm of metahuman.

In the video, one can observe the metahuman makes the childhood memories, the history of animation, and virtual metahuman intersected within a narrative context that can be either related or unrelated. In muttering, it explores topics like the facial expression standard established by Faceshift company, the way to purchase digital bodies in the online marketplace, and the trending postures of metahuman. Additionally, it explores the methods of controlling virtual bodies in games, robotics, and game engines through the use of WSAD keys on keyboard, a mouse, or virtual controllers.

Linked to Li Yi Fan's reflections on image-making tools and animation technology, the content of his video consistently revisits the limitation of controlling the virtual world by reality.
Li Yi-Fan, Rewiring (2020). Single channel video, 5'03''.
"Rewiring" is a video work created using game engines and motion capture technology, exploring how humans in the digital age control virtual digital bodies and delving into the erotic fantasies extended by these control techniques. It explores the working of body in the digital age as well as the themes of death and bodily desire in the digital world, through the unique "teabagging" culture found in shooting games.
Li Yi-Fan, Rewiring (2020). Single channel video, 5'03''.
"Rewiring" is a video work created using game engines and motion capture technology, exploring how humans in the digital age control virtual digital bodies and delving into the erotic fantasies extended by these control techniques. It explores the working of body in the digital age as well as the themes of death and bodily desire in the digital world, through the unique "teabagging" culture found in shooting games.
Chen Chieh-Jen, In a World Losing Multiple Worlds - I (2022). Digital file, Black-and-White, Sound, 4'08'', Single channel video, Looping.
On a rainy night in 2017, I was on my way back to my studio in a friend's car after I had finished surveying a site where I was planning to film my work A Field of Non-Field. (2) We passed an empty field, in which a person was standing motionless, head down, and soaking wet in the pouring rain. The rain and darkness made it impossible to tell if the person was male or female, no less determine why he or she was standing there, but the ambiguous gender and loneliness of this image still drift through my mind from time to time.

Since then, this image has inexplicably been impossible to uproot from my memory and seems to have been guiding me toward some not necessarily logical associations. I associate the rain with the endless stream of information in the Internet age generated by the empire’s pervasive control system, and the fact that we have no escape from this constant flood of information that permeates everything including us.
Chen Chieh-Jen, In a World Losing Multiple Worlds - I (2022). Digital file, Black-and-White, Sound, 4'08'', Single channel video, Looping.
On a rainy night in 2017, I was on my way back to my studio in a friend's car after I had finished surveying a site where I was planning to film my work A Field of Non-Field. (2) We passed an empty field, in which a person was standing motionless, head down, and soaking wet in the pouring rain. The rain and darkness made it impossible to tell if the person was male or female, no less determine why he or she was standing there, but the ambiguous gender and loneliness of this image still drift through my mind from time to time.

Since then, this image has inexplicably been impossible to uproot from my memory and seems to have been guiding me toward some not necessarily logical associations. I associate the rain with the endless stream of information in the Internet age generated by the empire’s pervasive control system, and the fact that we have no escape from this constant flood of information that permeates everything including us.
Chen Chieh-Jen, Worn Away (2022-2023). Digital file, Color, Black-and-White, Sound, 69'30'', Single channel video, Looping.
A corporatocratic empire has been formed by multinational financial-capital corporations, military-industrial complexes, and digital and biotech giants. Through the manufacture of various geopolitical and ethnic conflicts, as well as by cultivating local agents around the world, the empire has successfully implanted neoliberalism in the vast majority of countries and regions.

The empire controls the Internet, thereby manipulating global perceptions through various channels. Influenced by these pervasive control technologies, many people around the world are drawn into various spaces of disorientation, and dissenting voices are almost entirely driven to the margins.

As of 2023, the world’s top 81 billionaires—the rulers of the corporatocracy—control more wealth than 50% of the world combined, and wealth inequality continues to rise today.

The number of people who have mental health problems, been forced into refugee status, vagrancy, or discarded is incalculable, rising, and out of control.

After humanity enters the new, superficially resplendent dark age, the unemployed and uncreditworthy will have no choice but to apply for the Optimization of Biological Function Assistance Program run by the corporatocracy.
Chen Chieh-Jen, Worn Away (2022-2023). Digital file, Color, Black-and-White, Sound, 69'30'', Single channel video, Looping.
A corporatocratic empire has been formed by multinational financial-capital corporations, military-industrial complexes, and digital and biotech giants. Through the manufacture of various geopolitical and ethnic conflicts, as well as by cultivating local agents around the world, the empire has successfully implanted neoliberalism in the vast majority of countries and regions.

The empire controls the Internet, thereby manipulating global perceptions through various channels. Influenced by these pervasive control technologies, many people around the world are drawn into various spaces of disorientation, and dissenting voices are almost entirely driven to the margins.

As of 2023, the world’s top 81 billionaires—the rulers of the corporatocracy—control more wealth than 50% of the world combined, and wealth inequality continues to rise today.

The number of people who have mental health problems, been forced into refugee status, vagrancy, or discarded is incalculable, rising, and out of control.

After humanity enters the new, superficially resplendent dark age, the unemployed and uncreditworthy will have no choice but to apply for the Optimization of Biological Function Assistance Program run by the corporatocracy.

Supervisors:Ministry of Education、Ministry of Culture
Orgnazier:KdMoFA, TNUA

Sponsor: EBM Technologies
Supporting Partners: Hong Foundation, Panasonic Taiwan


Supervisors:Ministry of Education、Ministry of Culture
Orgnazier:KdMoFA, TNUA

Sponsor: EBM Technologies
Supporting Partners: Hong Foundation, Panasonic Taiwan

Works
Citizens of the Cosmos by Anton Vidokle
Citizens of the Cosmos by Anton Vidokle
Citizens of the Cosmos by Anton Vidokle
Citizens of the Cosmos by Anton Vidokle
howdoyouturnthison by Li Yi-Fan
howdoyouturnthison by Li Yi-Fan
howdoyouturnthison by Li Yi-Fan
Rewiring by Li Yi-Fan
In a World Losing Multiple Worlds by Chen Chieh-Jen
Worn Away by Chen Chieh-Jen
Worn Away by Chen Chieh-Jen
In a World Losing Multiple Worlds by Chen Chieh-Jen
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